Main Menu | 013
Galaxy Survivor » Devlog
Additions:
- Save system, that will allow me to save information about the player, like there unlocks and gold
- Perk Menu Functionality, meaning that you can buy perks, equip them and also buy more spots to have up to 3 perks at the same time
- Player Menu Functionality, meaning that you can buy players and equip them
- Perks Art work
- Passives Art work
- Menus Art Work
Changes:
- change the initial design of the menus to allow for a space to show the price of an object
Removed features / Replaced features:
- Upgrade System for all elements held in the main menu, as i am running out of time to get this game done so i decided it would be best to have a firm foundation that later down the line i can develop the upgrade system for.
Thoughts:
with this update the game is close to finished, this is mostly because of the cuts that had to be made to ensure the maximum quality before the deadline of the project. that being said, all that is really needed now is the finalizing of the game loop, that will allow the user to see there stats for the round, once this is done the game will be mostly finished and i can work on other smaller bugs.
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Galaxy Survivor
upgrade you way through fast-paced, bullet hell wave action
Status | Prototype |
Author | UpSideDownItch |
Genre | Shooter, Action, Survival |
Tags | 2D, Bullet Hell, Casual, Fast-Paced, Roguelike, Roguelite, Singleplayer, Top down shooter |
More posts
- Game Prototype ReleasedMay 15, 2023
- Final Touches | 014Apr 27, 2023
- Level Up System | 012Apr 14, 2023
- Weapon Upgrades | 011Apr 13, 2023
- Passives & Perks | 010Apr 12, 2023
- Pickups | 009Apr 11, 2023
- Effects (Particles & Trails) | 008Apr 06, 2023
- Enemy Spawning pt.2 | 007Apr 04, 2023
- Enemy Spawning pt.1 | 006Apr 04, 2023
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