Final Touches | 014
Galaxy Survivor » Devlog
Additions:
N/A
Changes:
- Changed the XP levelling system to be more balanced
- Enemy's health increase on higher difficulty levels
- Less bullets on shotgun as was too overpowered
- decrease the shoot change of both shooting enemy types
- decrease the damage of enemy bullets
- changed prices of all buyable items to match the amount of coins the player receives from each round
- Overall Balancing of the game
Removed features / Replaced features:
N/A
Thoughts:
with this update the game is mostly finished, minus sound which i plan to add further down the line, but i need to work on my sound production skills before that is possible. In the end I think that game came out really well, and minus the cut features everything that I wanted to get in got in, for the future of this game I think adding the ability to upgrade items, and add more items would be necessary to improve the game, as well as this some way to upgrade the base stats of the player would also be really nice.
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Galaxy Survivor
upgrade you way through fast-paced, bullet hell wave action
Status | Prototype |
Author | UpSideDownItch |
Genre | Shooter, Action, Survival |
Tags | 2D, Bullet Hell, Casual, Fast-Paced, Roguelike, Roguelite, Singleplayer, Top down shooter |
More posts
- Game Prototype ReleasedMay 15, 2023
- Main Menu | 013Apr 25, 2023
- Level Up System | 012Apr 14, 2023
- Weapon Upgrades | 011Apr 13, 2023
- Passives & Perks | 010Apr 12, 2023
- Pickups | 009Apr 11, 2023
- Effects (Particles & Trails) | 008Apr 06, 2023
- Enemy Spawning pt.2 | 007Apr 04, 2023
- Enemy Spawning pt.1 | 006Apr 04, 2023
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