Attacking pt.1 | 003
Galaxy Survivor » Devlog
Additions:
- Shooting manager system that will allow me to make an unlimited amount of weapons and dynamically apply them which will be needed for the game later in the line when I make the equipping system, for when you get new items when you level up.
- Pistol Weapon, which is a player controlled weapon that will shoot when left mouse is pressed
- Shotgun weapon, again player controlled
- Orbs Weapon, will spawn 4 orbs that orbit the player and cause damage when they hit an enemy, when they are all destroyed there will be a cooldown then they will spawn again
- Drone Weapon, this will be placed to the right of the player and will shoot at the closest enemy
- Dummy enemy so I can test attacking better
Changes:
N/A
Removed features / Replaced features:
N/A
Thoughts:
currently none of the weapons I have added look very good I need to add particle effect for when they are shot and when they collided and still need to create sprites for all of them, but I am going to do this later down the line as well as this there are also some visual issues with the orbs as they are moved to the correct position which is not great, but overall I am happy with the progress so far and like the weapons I have created thus far.
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Galaxy Survivor
upgrade you way through fast-paced, bullet hell wave action
Status | Prototype |
Author | UpSideDownItch |
Genre | Shooter, Action, Survival |
Tags | 2D, Bullet Hell, Casual, Fast-Paced, Roguelike, Roguelite, Singleplayer, Top down shooter |
More posts
- Game Prototype ReleasedMay 15, 2023
- Final Touches | 014Apr 27, 2023
- Main Menu | 013Apr 25, 2023
- Level Up System | 012Apr 14, 2023
- Weapon Upgrades | 011Apr 13, 2023
- Passives & Perks | 010Apr 12, 2023
- Pickups | 009Apr 11, 2023
- Effects (Particles & Trails) | 008Apr 06, 2023
- Enemy Spawning pt.2 | 007Apr 04, 2023
- Enemy Spawning pt.1 | 006Apr 04, 2023
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